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The weekend of May 4th I’ll be demoing a board/card game I’ve been working on for a while now. Here’s Ancon’s site, if you’re interested in attending a gaming convention in northern Ohio.

Game Overview:

Shadow’s Bane is a 1-4 player cooperative game in which mighty heroes fight to save a town from a colossal beast threatening to destroy it. The heroes must risk inciting the beast’s wrath as they climb the towering creature to find weak spots, which they will need to damage if they hope to bring down the monster before the end of the eighth round. If they fail, the town will be destroyed.

There are two monsters that come with the base game: a colossal giant and a fearsome dragon, each of which provides a different challenge. Each battle against these beasts will offers a unique experience because the weak points are placed semi-randomly each game. The monsters also have unique decks; full of attacks that can clog up your deck, knock you off the beast entirely, and more.

The game offers a mix of press your luck mechanics, strategic planning, and hand management, with a strong focus on players working together. There are four characters in the game, each with their own powerful and unique abilities which are strong by themselves, but can be devastating when used with teamwork.

Shadow’s Bane plays in about 15 minutes per player, with experienced players, and can be enjoyed by ages 7 and up.

Playing Possessor Review

Game Knight Reviews posted a review of my Playing Possessor 4e DnD suppliment. Check it out here.

Part 2 of a podcast of a 4e D&D campaign I’m currently running. In this podcast, the wizard is kidnapped and replaced by a kobold. The characters are listed below.

Part 1 of the Podcast

Part 2 of the Podcast

Part 3 of the Podcast

Part 4 of the Podcast

Toler Stonebeard – The Dwarf Cleric of Moridan

Tzarra Quun’uhl – The Drow Assassin and worshiper of Zehir

Ahriman Goldclaw – The Dragonborn Sorceer (Cleric of Io)

Dea Septima – Tiefling Fighter and worshiper of Ioun

Speelok– Kobold Wizard (NPC)

Playing Possessor Cover

I’ve written a 4e D&D suppliment that allows players to play as a possessing spirit.

You can get it here.

The PDF contains

  • 11 feats from all three tiers (including several power-swap feats with brand new powers)
  • A Paragon Path that allows you to unleash your mighty spiritual powers to damage your foes, and heal yourself.
  • 2 new rituals allowing you to seperate from your body, and possess unwitting souls.

A podcast of a 4e D&D campaign I’m currently running. In this podcast, the players begin as prisoners in a workcamp rebuilding an old keep. After an exciting escape they learn of, and decide to persue, a powerful artifact called The Slaying Stone.  The characters are listed below.

Part 1 of the Podcast

Part 2 of the Podcast

Toler Stonebeard – The Dwarf Cleric of Moridan

Tzarra Quun’uhl – The Drow Assassin and worshiper of Zehir

Ahriman Goldclaw – The Dragonborn Sorceer (Cleric of Io)

Dea Septima – Tiefling Fighter and worshiper of Ioun

Skye Vesperious – Gnome Wizard

I’ve written and published a 10th level adventure for 4e DnD. It’s on sale for $.99 and should provide a good end for a heroic tier campain. Check it out here.

Sho’vossth, known as the Slithering Monsoon, was the greatest of the Yuan-ti kings before they were stricken with madness. He was imprisoned by his high priests; put into suspended animation, and sealed in a forgotten temple. They spent their lifetimes searching for a way to put right their king’s chaotic mind. When they failed, their king lie forgotten… at least for a time.

Now, a group of cultists have discovered this temple, and the Yuan-ti king. It is up to the players to brave many obstacles, and stop the ritual that will unleash this Slithering Monsoon on the unsuspecting countryside.

The Slithering Monsoon is a short dungeon crawl for DnD 4e. It is for 5 10th level characters and contains five encounters. It features full monster stat blocks, and has been laid out with ease of running it in mind.

I’ve got more stuff on the way, so check back here, or at my store. Thanks for your support!

Redneck Life Review

Redneck Life is a simple board game with a humorous theme and laissez faire mechanics. It, goodheartedly, pokes fun at an American subculture; it is genuinely funny, especially if you are, or know people who fall into that subculture. Redneck Life produced a lot of laughs in my gaming group, and is an easy game to pick up and play.

Unfortunately, there are very few meaningful choices for you to make in the game. You roll the die and see what happens. The entire game is almost entirely random; character generation, what occupation you have, and most of the various events that take place throughout the game are entirely random. You don’t have much control over the outcome of the game, and that limits its replayability.

Redneck Life can be fun, and it doesn’t require much thought, but its appeal wears off fast. Redneck Life is more of a ride than a proper game. It is a fun, hilarious ride, but one that you will likely only take a couple of times before boring of it.

You can find Redneck Life here, on Amazon. The game is for 2-6 players.

Rick ‘SniperSnake’ Martin

Missed Review

I missed my review on Friday; it’s finals week. I’ll be posting a review and  a free rpg supplement today.


I’ve put together a Fate Deck for 4e DnD. You draw from it every time a 1 is rolled. On the card will be a number ranging -3 to +3. These are fate points, which can be spent to reroll attacks, skill checks, saving throws, ect. Depending on whether fate is favoring the players, the DM can take out any number of plus, or minus cards they wish. Take a look, and let me know what you think.

To print it out in Adobe Reader, change page scaling to “Multiple Pages Per Sheet” and pages per sheet to “3 by 3″.

The file is here.

Rick ‘SniperSnake’ Martin

Zombie Dice Review

Zombie Dice is a simple game; a parallel to the simple life of a zombie. Zombies do one of three things: eat brains, chase brains, or get shot. In Zombie Dice you live this simple existence. The mechanics are simple, and the game plays quickly and supports 2, or more players.

On the surface Zombie Dice is a simple “press your luck” style of game. Play it as such and you’ll find it to be a fun diversion for fifteen minutes. Dig a little deeper, however, and you’ll see that Zombie Dice is a way for you to tell your own zombie stories. Make up scenarios, and victims based on the dice fate hands you. Tell a story about how you’re making your way through a small down raiding libraries and nursing homes looking for brains, until you meet your grisly end at the gun shop. Get crazy and creative, and you’ll be rewarded with a fun, laugh filled, time. Zombie Dice is like anything good in life; the more you put into it, the more you’ll get out of it.

Rick ‘SniperSnake’ Martin

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